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121. Motivation - in Science and Industry [original thread]
I'll do it for the better Isk per hour and the fact that building stuff does not require doing something for an hour like anoms or missions would. Mining sucks though.
- by Akara Ito - at 2011.09.28 21:22:00
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122. What would you say if you woke up to the Avatar above you in your bed? - in EVE General Discussion [original thread]
Lets play another round of girl scouts.
- by Akara Ito - at 2011.09.28 19:07:00
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123. More Expensive NeX items please. - in EVE General Discussion [original thread]
Just add a giant, white top hat for 100k Aurum. The trolls will bloat out the sun.
- by Akara Ito - at 2011.09.28 19:02:00
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124. Foe symmetry's sake, should there not be a 6th pirate BS? - in EVE General Discussion [original thread]
Dinsdale Pirannha wrote: Maybe introduce this about the same time as the hybrid buff? Do you want that new BS or not ?
- by Akara Ito - at 2011.09.28 18:59:00
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125. The Carebear Stigma: A Question - in EVE General Discussion [original thread]
I guess carebearing as a stigma is mostly used by Corps/Alliances who are or want to be pvp centered. In my Opinion its pretty easy: If somebody is in a PvP corp and makes isk for PvP: he is not a carebear. If somebody likes to PvE and for example...
- by Akara Ito - at 2011.09.28 17:53:00
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126. Freeport Delve - in Corporation, Alliance and Organization Discussions [original thread]
0August0 wrote: Vile rat wrote: but still there's something cool about just making a whole region free to use for anybody (without any silly NRDS garbage). If it's so cool then why aren't goons doing this in their own regions? We'r...
- by Akara Ito - at 2011.09.27 12:29:00
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127. Who here does not love Rifters? - in Corporation, Alliance and Organization Discussions [original thread]
Iohet Nolafew wrote: Who doesn't like Rifters? They're so easy to kill... Thats why everybody likes Brick Squad <3
- by Akara Ito - at 2011.09.27 12:26:00
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128. NC. vs WN. who is better? - in Corporation, Alliance and Organization Discussions [original thread]
They are both great alliances and partners for us.
- by Akara Ito - at 2011.09.27 12:16:00
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129. Sticky:New Dev Blog: The moments that define history - in EVE Information Portal [original thread]
So you're going to do something, sometime. What do you expect? Are we now meant to go "WHOA REALLY????"
- by Akara Ito - at 2011.09.22 20:22:00
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130. List of Terrible - in Corporation, Alliance and Organization Discussions [original thread]
When I saw the title i thought this must be about goons. Also dont hate DBRB his fleets are.... entertaining, somehow.
- by Akara Ito - at 2011.09.21 10:38:00
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131. It's our island! - in Corporation, Alliance and Organization Discussions [original thread]
He asked them how to beat goons. Guess they couldnt tell.
- by Akara Ito - at 2011.09.20 16:15:00
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132. Which alliance is best alliance? - in Corporation, Alliance and Organization Discussions [original thread]
I say RaidenDOT is the best alliance. The fact that they recently provided me with supercap kills might or might not be the reason for that.
- by Akara Ito - at 2011.09.11 00:27:00
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133. Fastest Ship Build - in Ships and Modules [original thread]
1. Use a Vigil 2. Use 3 Nanos/Overdrives 3. Use warpspeed rigs 4. Use a mwd 5. Use a Vigil faster than a shuttle and still cheap as ****. Should be the fastest T1 frig in game and beats most (not all) T2/Faction as well
- by Akara Ito - at 2011.08.08 14:39:00
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134. Faction Battlecruisers? - in Ships and Modules [original thread]
Edited by: Akara Ito on 07/08/2011 02:57:44 Originally by: Aamrr Originally by: Diomidis Posted that before, so I won't elaborate, but... T1 Cruisers are not that cheaper than BCs...for similar fits require only a few less modu...
- by Akara Ito - at 2011.08.07 02:56:00
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135. Another thought on how to limit capital blobbing - in Player Features and Ideas Discussion [original thread]
Originally by: EdwardNardella Originally by: Danika Princip Any limits of this kind will be circumvented in seconds flat. Care to explain how this would be circumvented? Form up Supers in 3 systems instead of one -> probl...
- by Akara Ito - at 2011.08.07 02:05:00
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136. High Sec POS regulations - in Player Features and Ideas Discussion [original thread]
Originally by: Taleris Kline Originally by: Jint Hikaru Originally by: Taleris Kline Would it be a bad idea to regulate the size of POS towers in high sec and the number of offensive structures that can be onlined at high s...
- by Akara Ito - at 2011.08.03 16:02:00
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137. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Akara Ito, 22, 23, 46, 49, 74, 75, 77
- by Akara Ito - at 2011.07.24 10:33:00
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138. RageCaging: Bannable or Not? - in EVE General Discussion [original thread]
Edited by: Akara Ito on 19/07/2011 09:04:50 Originally by: Daxation So, I listened to the Goonswarm's "State of the Goonion". I had to have a good laugh. But that's not the point of this post. I know what RageCaging is, and from what ...
- by Akara Ito - at 2011.07.19 09:03:00
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139. New Dev Blog: Live Events: Only the Beginning - in EVE Information Portal [original thread]
Edited by: Akara Ito on 18/07/2011 18:07:22 The Think again Video leads to the following result in Germany: http://s1.directupload.net/images/110718/bvx5eub9.jpg While I'm going to blow up Gema HQ anyway, it would be nice to get a working v...
- by Akara Ito - at 2011.07.18 18:07:00
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140. REDUCE LAG station and gate guns - in Player Features and Ideas Discussion [original thread]
Edited by: Akara Ito on 17/07/2011 16:44:58 Edited by: Akara Ito on 17/07/2011 16:44:43 It would probably end up with tracking/clipping issues as the guns on the other side of the station/stargate would have to shoot through it. And I gues...
- by Akara Ito - at 2011.07.17 16:44:00
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